Stonehell and its surrounds

Old School Player Tips

I thought I might post the tips from one of the masters of the old school play style. I honestly think you have everything covered except perhaps for number 5 which covers being a little paranoid. I think this will help in reference to traps.

  1. View the entire area you’ve mapped out as the battleground; don’t plan on taking on
    monsters in a single room. They may try to outflank you by running down corridors.
    Establish rendezvous points where the party can fall back to a secure defensive position.
  2. Scout ahead, and try to avoid wandering monsters which don’t carry much treasure.
    You’re in the dungeon to find the treasure-rich lairs. Trying to kill every monster you
    meet will weaken the party before you find the rich monsters.
  3. Don’t assume you can defeat any monster you encounter.
  4. Keep some sort of map, even if it’s just a flow chart. If you get lost, you can end up in
    real trouble – especially in a dungeon where wandering monster rolls are made
  5. Ask lots of questions about what you see. Look up. Ask about unusual stonework.
    Test floors before stepping.
  6. Protect the magic-user. He’s your nuke.
  7. Hire some cannon fodder. Don’t let the cannon fodder start to view you as a weak
    source of treasure.
  8. Spears can usually reach past your first rank of fighters, so a phalanx of hirelings
    works well.
  9. Check in with the grizzled one-armed guy in the tavern before each foray; he may have
    suddenly remembered more details about the area.



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